The Winners!
The winners of our competition are as follows:
Normal Mode
Horrible - 84002
Seanwich - 48601
PxG - 39505
Boss Mode
Andywang - 57520
Boobo - 56550
Shimmy - [...]
The winners of our competition are as follows:
Normal Mode
Horrible - 84002
Seanwich - 48601
PxG - 39505
Boss Mode
Andywang - 57520
Boobo - 56550
Shimmy - [...]
Merchandise
Tumbleweed Interactive now has a brand new online store, set up together with our store partner Casuallyhardcore.net. If you prefer typing your links instead of clicking you can go to www.tinyurl.com/tumbleshirts!
We’re currently working on a design for a Skybound shirt, which will be available in the near future.
Crouching bug, hidden feature
I’d like to talk a [...]
High score acrobatics
Whenever you work on a project that’s meant to entertain people, like a game, you’re anxious to see how it fares when it’s released. For our first game Skybound on the iPhone, one of the great ways for us to see if people are enjoying it, is to watch the high score tables. [...]
We are doing a promotion
We have some review codes to hand out, claim yours today. Claiming a code is very easy. All you have to do is print out the ISF 08 PP FORM, fill it out, then send it to us, and we will send you the PPT FORM and FSC FORM(Free stuff claim [...]
opinion piece:
Remember, this is an opinion piece, so these opinions are my own, and not the company opinions.
First, some background info. The Norwegian government has just gone out with a message that they would like to see more Norwegian games coming out, more being developed, more growth in the game development industry of Norway. Of [...]
We had playtesting last friday.
Look at these photos!
Playtesting of “secret game” and feedback response
We invited players to play our secret game, and then after they had played to the point where they had familiriazed themself with the game, and hopefully had entered the zone of the game, we asked them to [...]
We have changed the design on our main page!
We have changed our company’s color scheme!
We have introduced a new site; the mobile section
Also, last week we got a new toy to play with her at the offices. This is the toy that some of you lucky people will be playtesting on next friday!
we deployed, we tested, [...]
Håvard Christensen is the lead mobile developer at Tumbleweed Interactive. Personal opinions in this blog does not reflect the opinion of the company.
Frustration is not a pleasant feeling. Frustration makes us all feel angry and agitated. However, I belive frustration is sometimes needed to create a good challenge. What you want from a good challenge, [...]
Havchr is the lead mobile developer and weekly blog updater at Tumbleweed Interactive. Subjective meanings in this post does not reflect the companies opinion.
Goes to School, Pitchin’ school!
Me and Kris Jet went to the grand city of Oslo on the halloween-weekend. Our aim was to learn the secrets of Tricks And Treats: What tricks, what [...]
Håvard Christensen is the lead mobile developer and responsible for updating the blog at Tumbleweed Interactive.
Pingety Pong
Kris Jet shows his serving technique.
Our meeting room is fantastic. It has a table, so we installed a net. We’ve been playing for months, but recently Kris Jet managed to beat the office champ Rolf. I snook in to [...]